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Latest Work

Settings Menu, New Enemies, Equippables and Trailer Teasers

Settings Menu creation, new enemy the sprout and creation of a Molotov as well as first looks at a Trailer!

Pistol Time

Its Time To Make a Gun *in game*

Puzzle Systems

Padlock, Keycard and, Code lock Galore, oh and a fuse box

Radios, Broken Pipes, Crafting, and Enemies

Radios, Broken Pipes, a new crafting system and enemies

Equitable Items and world interactions

Equitable Items functionality and world interactions

Updates to Inventory System and Storage Lockers

New Inventory System and Locker Storage!

Grid Based Inventory System

Check out the first iteration of a grid based inventory system with item inspection and an inspect system for level design puzzle pieces and notes!

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©2024 Tucker Holmes

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